In this episode of The Capital Compass, we’re taking a look at Virtuix Inc. (NDAQ:VTIX) — a company at the intersection of immersive gaming, health, and artificial intelligence that’s just listed on NASDAQ under the ticker VTIX.

Virtuix is best known for Omni One, an immersive treadmill that lets players physically walk, run, and move through virtual worlds — turning gaming into a full-body experience. But beyond the consumer market, the company is also expanding into enterprise and defense, while pioneering new AI-driven technologies that could reshape how digital environments are created.

Joining Ricki to walk through the business, the technology, and what lies ahead is Jan Goetgeluk, Chairman and CEO of Virtuix. Watch the full video above, or read the full transcript below.

The Capital Compass: Jan Goetgeluk, Chairman and CEO of Virtuix

Ricki: So, Jan, let’s start at the top. For viewers who may be new to Virtuix, can you give us a brief overview of the company, the Omni One platform, and what makes your approach to immersive gaming different?

Jan: Yes, we pioneer movement in AI generated worlds, whether those are imaginary game worlds or hyper realistic replicas of the real world. And we do that through our Omni technology, the Omni’s, an omnidirectional treadmill that lets players walk or run in 360 degrees inside video games or other virtual environments could be generated by AI.

So, it’s a very immersive experience. It’s not just standing still pushing buttons, but you’re physically moving inside virtual worlds. It’s quite a revolutionary technology and experience.

Ricki: And Omni One is often described as the Peloton for gamers. Right. So how important is the health and fitness aspect of the product, and how has that resonated with users who might not traditionally see gaming as an active experience?

Jan: It’s a great point; our experience is active. You’re playing video games, but at the same time you are walking or running, jumping, you’re getting your steps in, you’re burning calories. We did one test where we measured the calorie burn.

If you play an active shooter game on the Omni for about an hour, you burn about 700 calories. We have one user who lost 40 pounds in four months playing our device. So, it’s a gaming system, but it’s a great way to also stay active, stay fit, and be healthy.

Ricki: Wow, that’s incredible. So Virtuix is also working on AI generated virtual environments using techniques like Gaussian Splatting, which can turn real world footage into walkable 3D spaces very quickly. So how does this technology fit into your broader vision and what impact could it have on content creation and scalability?

Jan: We find as a revolutionary development as Gaussian Splatting and other AI driven 3D reconstruction techniques now in just a matter of hours, we can take a 360 degree camera footage and turn it into a photo realistic virtual environment of a real world location.

That process used to take many months, very costly. Now this takes hours so we can create this beautiful photo realistic worlds based on real world locations, and that truly delivers the full potential of VR, of virtual reality. And then with our technology, you can walk around inside those worlds.

And so, it’s going to have a major impact on many industries. You can think of industrial training, safety training, virtual tourism on the entertainment side and defense as well, training and simulation, the defense sector, which we’re focused on as well. It is very impactful.

Ricki: And so, speaking of some of those multiple uses that you described there, you’ve described Virtuix as a dual use business, combining high volume consumer sales with higher margin enterprise and defense applications. So how did that strategy come together and what does your early traction in defense settings say about the platform’s versatility?

Jan: Our long term vision or business model is that dual use strategy. On one hand, we have our consumer business that’s growing. We reported 138% year over year growth. We’re ready to scale in that segment. We have a production capacity in place for $100 million dollars in annual revenues.

So that’s taking off, that’s our gaming system with the health benefits on the consumer side. But we pair that high volume consumer business with potentially high margin defense contracts. We’re going into the defense space.

We already have units at, for example, the US Air Force Academy at Yokota Air Force Base, and we have a system for defense called Virtual Terrain Walk, which lets soldiers walk the terrain before they fight on it.

Using that Gaussian Splatting technology we talked about, we can make virtual environments based on real world locations, make that photo realistic, very realistic. Like they’re really there, for example, mission areas training areas, and then soldiers can walk that terrain, get a sense of space, of distance, familiarize themselves with that area, which is great for mission planning, mission rehearsal.

There’s nothing like it. That’s the combination of Gaussian Splatting with our technology, the Omni, which lets you walk around inside those virtual environments. So incredible technology for the military, and we’re getting a lot of traction in that space.

Ricki: And with strong revenue growth, production capacity already in place and a NASDAQ listing, what should investors understand about Virtuix’s ability to scale and why this next phase of the company is so important?

Jan: Yes, we’re ready to scale. Thanks to this listing we’re getting great access to capital in the public capital markets. We’re raising $11 million from Chicago Venture Partners with a pipe. There’s a $50 million equity line of credit.

So, we have access to capital to fund our growth, to keep growing on the consumer side and develop new products like the virtual terrain work for the defense markets. And we’re working on a few other markets as well. So, we are ready to take our company to the next level. We’re working on some really exciting developments. So, we’re ready to go.

Ricki: Well, Jan than you for joining us and walking us through the Virtuix story today.

Jan: Thanks, Ricki. Thanks for having me.

For more information, visit virtuix.com.

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